Monday 14 October 2013

Continuity Editing



Continuity Editing
 
 
 
This is a sence of realistic chronology and generates the feeling that time is moving forward. It can also be used for flashbacks or flash forwards but the narrative will still be seen to progressing forward in an expected or realistic way.
 
 
There are many techniques that can be used to show continuity editing. Eye-line match is one. This is when we see a characted looking at something off screen and then the scene cuts to a shot of what they were looking at. Another one is match-on action. This is when we see a character start an action in one shot and then se them continue it in the next. This would mostly be used if walking through a door or past a wall. Finally the last one that may be used is Graphic match. This is used when two shots are linked with a similar shape or composition on an image. For example the plug hole and the eye in the killing scene in Pyscho. 

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